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![]() Adepte de Macbidouille ![]() Groupe : Rédacteurs Messages : 215 Inscrit : 25 Feb 2018 Lieu : Paris Membre no 204 297 ![]() |
iOS 26 est désormais disponible. Profitez désormais sans compter du "Liquid Glass" ! L'ensemble des autres mises à jour "-OS 26" présentées lors de la WWDC de juin devraient également arriver d'ici les prochaines heures.
Et vous, allez-vous vous mettre à jour vos appareils dès aujourd'hui ? Lien vers le billet original --------------------
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![]() Macbidouilleur d'Or ! ![]() ![]() ![]() ![]() ![]() Groupe : Membres Messages : 1 521 Inscrit : 3 Dec 2001 Lieu : Mulhouse dans le 68 ! Membre no 1 493 ![]() |
comment ruiner son heritage
Avec des perles : User control The user, not the computer, Initiates and controls all actions. People learn best when they're actively engaged. Too often, however, the computer acts and the user merely reacts within a limited set of options. In other instances, the computer "takes care" of the user, offering only those alternatives that are judged "good" for the user or that "protect" the user from detailed deliberations. On the surface, the concept of computer as protector may seem quite appealing, but this approach puts the computer, rather than the user, in the driving role—something quite at odds with the basic philosophy of the Apple Desktop Interface. In the Apple Desktop Interface, if the user attempts something risky, the computer provides a warning, but allows the action to proceed if the user confirms that this is what he wants. This approach "protects" the beginner but allows the user to remain in control. Aesthetic integrity Visually confusing or unattractive displays detract from the effectiveness of human-computer interactions. Different "things" look different on the screen. Users should be able to control the superficial appearance of their computer workplaces—to display their own style and individuality. Messes are acceptable only if the user makes them—applications aren't allowed this freedom. In traditional applications, the visual appearance of the screen has been a low priority and consequently somewhat arbitrary. In contrast, the Apple Desktop Interface depends on the visual appearance of the screen. People deserve and appreciate attractive surroundings. Consistent visual communication is very powerful in delivering complex messages and opportunities simply, subtly, and directly. Users should have some control over the look of their workspaces. This allows individual expression and relieves the computer designer of having to devise one "look" that appeals to everyone. Ce message a été modifié par Dahood - 16 Sep 2025, 12:21. -------------------- PC : Phanteks P200a / Ryzen 5800x / ASUS ROG Impact VIII / 32Go RAM / Radeon RX6800 FE / Corsair RM850
iPad Pro 12,9 AppleTV 4K+ Homepod mini / Apple TV HD iMac M1 2022 iMac Core2Duo late 2009/ 8Go / 9400M + Mod SSD Mes vieux Macs : PowermacG5 Dual 2.5Ghz / 5Go / nVidia 6800 UltraDDL PowerMac G4 Dual 1.42Ghz / 1,5Go / Radeon9800 Pro MacEdition+ATIsilencer mod/ 250Go RAID0 PowerMac G4 Quicksiler 2x800Mhz iBook G3 600 Late2001 /HD 5400tr / Ubuntu Nintendo Switch + Switch Lite xBox Series X |
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Nous sommes le : 19th September 2025 - 04:21 |